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"Perfect
World Co., Ltd." and its selling shareholders are offering 11,800,000 ADSs
in price
range of $12.00 and $14.00 per ADS. Company was incorporated under the
laws of the Cayman
Islands in June 2006.
Business
Company is a leading
online game developer and operator with main operations in
china. It primarily develop three-dimensional, or 3D, online
games. Company offers three games in 2006 namely "Perfect
World", "Legend of Martial Arts" and
"Perfect World II". In the first quarter of 2007,
these games recorded
approximately 237,000 average concurrent users in China. In late May 2007 company
introduce one more game named "Zhu Xian".
Company
earns most of its revenues from online gaming operations
(nearly 85%), some part of its revenue comes from overseas
licensing of its gaming rights.
Company
intend to use approximately
US$12 million of the net proceeds from this offering to expand
its research and development efforts and
rest of the proceeds for other general corporate purposes,
including capital expenditures and funding possible future
acquisitions.
Financials
Company's
financial year ends on December 31.
| |
($ in thousands)
|
(in
RMB thousands) |
| |
FY
2005
|
FY
2006 |
Q1
FY 2007*
|
Sep 30,
2006 |
Dec
31,
2006
|
Mar
31, 2007 |
|
Revenue
|
- |
12,871 |
11,285 |
13,585 |
60,769
|
87,154 |
|
Gross
profit |
-
|
9,685 |
8,799 |
9,352 |
47,363 |
67,958 |
|
Operating
loss/profit
|
(29,563) |
(3,555) |
5,433 |
(14,923) |
(10,456) |
41,962 |
*Quarter
ended March 31
Since
the company launch its first game in January 2006, FY 2005 and
FY 2006 figures are not comparable.
Company
launch its two more games in quarter ended Dec 31, 2006 effect
of which can be seen in revenue rise from quarter to quarter
and thereafter.
Launch
of games has also resulted in rise in average concurrent users:
|
No.
of concurrent users & average revenue per
user
|
| |
Mar
31, 2006 |
Jun
30,
2006
|
Sep 30,
2006 |
Dec
31,
2006
|
Mar
31, 2007 |
|
No.
of concurrent users
|
39,000 |
44,000 |
118,000 |
246,000
|
237,000 |
|
Average
revenue per user
|
N.A
|
N.A
|
N.A |
RMB
76.1 |
RMB
95.3 |
Business/Company
Outlook
Online
gaming business can be divided under two parts development and
operations:
Online
gaming in the newest medium of entertainment and is gaining
popularity rapidly due to its attractive features like 3-D and
rich color graphics, real time interaction with other players,
vast choice of games from single medium (computer and
internet) other factors which contribute to its popularity
includes increase penetration of internet and rising knowledge
of computer among people. As per estimates online gaming
industry in China is expected to grow @ CAGR of 30% till 2011.
Perfect
world is developer as well as operator of online gaming
software. Company is a holding company
Its
wholly own Chinese subsidiary "PW Software Co.,
Ltd." develop gaming software and handle international
business.
Its
VIE (variable interest entity) "PW Network Technology
Co., Ltd." handle's gaming operation and distribution
network in China.
To
compile with present Laws of PRC (China) company don't hold
any equity in its VIE, but instead enter into series of
agreements with PW network through its subsidiary, due to
these contractual agreements company gain's almost 100% financial
and operational control in PW Network (VIE) till 2024.
Currently
company is a establish player in Chinese market and has a
clear growth strategy for future which includes:
-
To
concentrate on item based revenue stream in which players
can play the games for free, but they are charged for
purchases of in-game items, such as performance-enhancing
items, clothing, accessories and pets.
-
To
frequently introduce new games\new versions of older
games.
-
Expand
globally.
-
To
enhance and further develop its proprietary game engine.
-
To
look for potential acquisition.
With
the projected high growth of online gaming industry,
established position of company in Chinese
market, effective growth strategy, own game development capabilities,
in-depth knowledge of Chinese's market, establish distribution
and operating network presents positive future outlook for
company.
Valuation/Offer
value ($ in million)
(Company may not be able to
perform this well, chances of company performing this well is, four
out of five)
Assume
that company shows (assuming that, nothing
negative happen with company and it perform just ok,
although due to growth potential of its business and
strong development marketing and distribution capabilities, company has potential to grow exceptionally
well and can perform better than these
assumptions.)
1.
Company earns revenue of $45.12 million in FY 2007 and
$58.66 million in FY 2008.
Assuming
that company for whole FY 2007 perform inline with Q1FY 2007
(in absolute number terms.) and shows growth of 30% thereafter
in line with industry.
2.
Gross margins at 78% in FY 2007 and 79% in FY 2008.
3.
Operating profit margins at 48% in FY
2007 and 50% in FY 2008.
This
leave company with operating profit of
$21.66 million and $29.33 million in FY 2007 and FY 2008 respectively and after
detecting interest
cost of nearly $0 and $0 and income tax @ 15%** this leave
company with net profit of $18.41 million and $24.93 million, that is EPS of $
0.066 and $ 0.09 for FY 07 and FY 08 respectively, that is
earning per ADS $0.33 and $0.45 for FY 07 and FY 08
respectively.
|
($ in
million)
|
| Q1
FY 2007 |
Assume |
%
change |
FY 2007 |
FY
2008 |
| $11.28 |
Rise in revenue |
30% |
$45.12 |
$58.66
|
| 78% |
Gross margins rises |
78%(2007),
79%(2008) |
$35.19 |
$46.34 |
| 48% |
Operating
margins |
48%(2007),
50%(2008) |
$21.66 |
$29.33 |
| |
interest
cost |
|
$0 |
$0 |
| |
income tax |
@
15%** |
$3.25 |
$4.40 |
| |
Net loss/ profit |
|
$18.41 |
$24.93 |
This
means if nothing negative happen with company and it perform just ok, at offer
price of $13 company's ADS is available at one year forward
(FY 2007) PE of nearly 39 and two year forward (FY 2008) PE of nearly
29.
| |
Earning
per ADS |
Forward
PE (
At offer price of $13)
|
| FY
2007 |
$0.33 |
39 |
| FY
2008 |
$0.45 |
29 |
**
Under current PRC
(China) rules and policies, an enterprise qualified both as a
"software enterprise" and a "high and new
technology enterprise" is entitled to a preferential
income tax rate of 15%. (company may be eligible for certain
tax rebate which are not considered in assumptions)
We rate this IPO 3+ on scale of "1 to
5" (5 for best)
Negatives
-
Company's
short operating history.
-
Complex
corporate structure.
-
Revenues
can fluctuate quarter on quarter.
-
Most
countries are implementing laws to avoid online game
addiction among its users/online player any tough law can
hit company hard.
-
Currently
high dependence on Chinese market.
Positives
-
In-house
game development, distribution and operational
capabilities.
-
In
depth knowledge of Chinese market.
-
High
growth rate of company as well as industry.
-
Any
acquisition will accelerate this growth rate further.
-
Healthy
balance sheet. (after this offering).
-
Funds
raised from this offering will give company extra financial strength
to lookout of acquisitions or partnerships.
-
Expanding
globally.
This article reflects personal view of the author
about the company and one must read offer prospectus and
consult its financial adviser before making any investment
decision

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